




Türkçe dahil. Armory Türkçe olarak gelir: panel, bildirimler, rütbeler (Aday Memur, Memur, Çavuş, Komiser...), set adları (Devriye, Devriye Tüfeği, Özel Harekât) ve ek parçalar (Fener, Dürbün, Tutamak, Susturucu) Türkçe görünür. config.lua içinde Config.Locale = 'tr' yazmanız yeterli. Türk sunucuları için baştan sona Türkçe kullanılabilir.
9 languages included: English, Türkçe, Deutsch, Français, Español, Português (Brasil), Polski, Nederlands, Italiano.
Armory gives your police department a real armory. Officers walk up to the counter, pick the loadout their rank allows or single pieces of equipment, choose attachments on a turning 3D model of the weapon and sign it all out. Every weapon gets a serial number, returns are checked against what was issued, and every issue and return is logged.
If you also run our Gunrack script (1.1.0 or newer), officers can load their issued long guns straight into a nearby department vehicle's rack from the armory panel. The weapons appear between the front seats, and when the officer returns the loadout, weapons left in the rack are counted too. Buy both together in the Armory + Gunrack bundle.
Resmon, measured in game on our test server (marker mode, no target script): 0.00 ms away from the armory, 0.02 ms next to it (the marker is drawn), 0.11 ms while the panel and 3D preview are open. With ox_target or qb-target there is no loop at all.
config.lua, the language files and server/framework.lua and server/inventory.lua stay open after purchase, so you can change item names or support another framework. The rest is protected by Cfx asset escrow.
9 languages included: English, Turkish, German, French, Spanish, Portuguese (Brazil), Polish, Dutch and Italian, including rank, loadout and attachment names. Switch with Config.Locale, or set it to 'auto' to show every player the language of their own GTA game. Add your own in locales/.
Put the armory folder in your resources, add ensure armory to server.cfg after your framework, inventory and target, then set your armory locations, jobs and loadouts in config.lua. Example locations for the default Mission Row, Sandy Shores and Paleto stations are included.
Questions and setup help by email at contact@torpilstudio.com or through the contact form on torpilstudio.com. You receive the script through your Cfx.re account (Keymaster) right after purchase.